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We do a lot of painstaking research into how real animals move, how their muscles and skin behave ... and then in the computer, we recreate all these things, an artist, like an animator, has to sit down and actually hand animate that eye, hand animate that face so that every little subtle nuance is represented.
Found on Reuters 4 years ago
The game ... that we wrote was about people walking around the savannah of Africa, instead of holding a game weapon they're holding a camera, and they're able to point the camera at the things they want to film and we're recording all this information in the computer.
Found on Reuters 4 years ago
We were very subtle with it ... Every tiny adjustment to say just how much eyes open or close, how much eye whites you see on the inside or outside of the irises, they all have an emotional meaning for us as humans, but if ... you push it, you snap the connection of the photo realism of the image that you're seeing with behavior that is of a different sort ... It was a very tricky thing.
Found on Reuters 4 years ago
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