Castlevania, Season 2

Castlevania is an American animated series based on the video game series by Konami. The plot of the series is loosely based on the events of the third installment, Castlevania III: Dracula's Curse, following Trevor Belmont's fight against Count Dra… more »

Hector:
(sigh) You can spend so long in the castle that you forget how the sun feels. Don't you think?

Isaac:
I like the castle. The stone stays cool, no matter where we are.

Hector:
You like the cold?

Isaac:
When I'm cold, I can eat meat or throw a cloak on. I spent my life in hot places. You can't escape heat. Keep walking. Vampires have sharp ears, and you said we needed to talk.

Hector:
You're concerned about the vampires hearing us?

Isaac:
I'm not a fool, Hector. If you weren't concerned, you wouldn't want the conversation out in the daylight.

Hector:
I just didn't want to be interrupted by argument.

Isaac:
They are good at arguing.

Hector:
I used to liken them to wolves or bats. A strong sense of community, acting as one. But lately... I see the vampires as cats. Swiping, hunting or ignoring each other.

Isaac:
You think of vampires as animals?

Hector:
In a way. They are pure creatures. They have grace. Animals don't act with malice.

Isaac:
Cats play with their food all the time.

Hector:
True. But it's not malicious. There's joy in it.

Isaac:
Not for the food.

[Hector and Isaac move further from the castle and into a nearby forest.]:

Isaac:
So?

Hector:
The cats need herding, Isaac.

Isaac:
That's a good way to get your eyes clawed out, Hector.

Hector:
I mean it. Dracula gave us the task of creating a war plan. But between his generals, their fighting, and his own attitude...

Isaac:
And what attitude is that?

Hector:
He doesn't care.

Isaac:
He cares very much. He wants all of the humans to die. He's quite clear on that.

Hector:
That hasn't escaped me. My point is that he doesn't care how. And we're failing him.

Isaac:
Oh, are we, now?

Hector:
Yes. We need to assert an order to the war. We're the agents of his rage, not paintings of it. We can't just thrash around.

Isaac:
What do you want, Hector?

Hector:
I want to present a united front. I want a plan. I want to move forward, get this over with in an orderly manner. I want you to agree to move on Braila. (sigh) I know that, strictly speaking, we're never been friends.

Isaac:
It seems counterproductive to cultivate human friends, when we're engaged in the product of ending the human race.

Hector:
But we are on the same side. [puts his hand on Isaac's shoulder.]

Isaac:
Is this where we kiss like Benedictine monks from different monasteries?

Hector:
I don't think I've heard you try to tell a joke before.

Isaac:
[removes Hector's hand, walks past him] You still haven't.

Hector:
All Dracula hears, is the noise in the War Hall. He needs us to be the clear voice over that noise; he needs us to speak in one voice.

Isaac:
He needs us to be loyal.

Hector:
How is it disloyal to provide the guidance he requested of us?

Isaac:
If it's serving you, and not him. There are people in the court who have their own plans. Their own agendas.

Hector:
I am loyal to him, and his intent. But he asked for a plan. And we need to give him one, unambiguously. We go to Braila, prevent a diaspora by boat, and then proceed along the coast from there. What do you say?

Isaac:
Well... It will please Carmilla, so I distrust it. But... it would stop her making mischief, for the moment. And, it would get the War Room pointed in the same direction. [chuckles darkly] I imagine it would even make Godbrand smile.

Hector:
Yeah, well... don't talk me out of it. [they both chuckle]

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Submitted by wikidude on June 03, 2024

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